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My friends and I have spent countless hours playing the many mouthwatering games for Xbox and debating their merits. But none of us had played the games in widescreen 1080i mode, or even 720p. So I persuaded “business associates” Sacha, Ryan and Lesley to come over and play the games, to comment on the graphical enhancement at higher resolutions and to give their thoughts on gameplay. All declined my invitation until I sweetened the pot with free pizza and Budweiser.
Please note: If you read this article and buy an Xbox, you are going to want to change the settings in Xbox’s setup screen before inserting a game. It took us a bit of time to figure out that there are three video resolution options and a widescreen option. Just a bit. Several games take advantage of Xbox’s 720p and 1080i support. World Series Baseball 2K3, NBA 2K3, Tony Hawk Pro Skater 4, Street Hoops and Soul Calibur II were some of the first games to take advantage of the system’s 720p support. Two games broke the 1080i barrier: Dragon’s Lair and Enter the Matrix. Syberia supposedly supports 1080i, but we sure couldn’t get it to work. More are scheduled for release.
Sacha and Lesley started in regular video mode. Immediately, Lesley began to steal bases, which Sacha couldn’t figure out how to stop, provoking Sacha to hit Lesley in the shoulder … hard. A few innings and a few beers later, we anxiously switched over to 720p mode. Right away we noticed a difference. The menu screens and logos were all clearer, exceptionally so. It’s not that the game had poor graphics to start with, but rather that in 720p mode it came alive! The crowd, the players’ facial features and shadows were all more distinct. As my brother always says, life is about pixels, and in 720p, they started to disappear. The colors were also richer. (Sure, our blood-alcohol levels were increasing, but I felt we were still able to make a fair assessment.)
Dragon’s Lair 3D Next we plopped in Dragon’s Lair 3D, which is based on the old arcade game starring Dirk the Daring that sucked an estimated $4,000 in quarters from my father’s pocket. In regular play mode, the game is uninteresting, nearly pathetic in all three categories: graphics, sound and gameplay. (Perhaps the game developer took two days off a week to run a high-stakes football pool.) So we quickly switched to 1080i mode. This was the first time any of us had seen a game in 1080i. We paused for a moment to appreciate the transcendence that was taking place and to take another drink. The pink sky had become a colorful and detailed nebula. The rock walls, which we hadn’t noticed were pixelated in the first instance, had become sharp. Although the gameplay remained uninspiring, it was enhanced by the increased detail—detail that helped pull you in. Overall, we wouldn’t recommend the game. And after reading more detailed reviews by TechTV and GameSpot, it doesn’t appear that anyone else suggests picking this puppy up either. The developer, Dragonstone, deserves an honorable mention, though, for breaking the 1080i barrier. Thanks, Don Bluth. We drink to you.
After watching the game’s opening movie, a creepy funeral procession of some kind, we changed gears and revved our Xbox up to 1080i mode. I wish I could say “Suddenly Kate came to life and started to take on a physical form. Sure, she was still an uptight hard-liner, rather staunch, but now she had a new appeal.” But alas, it didn’t happen. Further research revealed that, in fact, the game doesn’t support 1080i mode after all. It does support 720p mode, where the game’s images make an impression. If Myst-type games intrigue you, definitely consider purchasing Syberia.
Now, I know I’m supposed to talk about the video, but this game is fun. Other publications have panned it for uninteresting story lines and general simplicity, but the game is supposed to follow the blockbuster movie, so what do you expect? Personally, we think the game is a kick in the pants. In regular video mode, the view was not spectacular. In 1080i mode, though, the outlook was much improved in terms of brightness, colors and, where you’d expect it most, smoothness. The characters, once pixelated with lots of jagged edges, became consistent and all the more realistic. Backgrounds acquired depth, giving a much more 3-D feel. It’s not video—God knows it’s not video—but it’s damn close. Enter the Matrix has another little feature of interest—great sound. The game incorporates many sounds from the Matrix films, and the various punch, kick and hit sounds lend the gameplay more weight. The films also provide or inspire much of the music. Some high-quality licensed electronica tracks make for an overall Matrixesque experience. Also compelling is the game’s hack mode. This mini puzzle game lets you hack into your saved game files to enter cheat codes or unlock new features. You can hack your way to messages from the characters, concept art and a multiplayer mode. Fast-paced gameplay can often make up for mediocre story lines, and it does here. Despite the game’s failure to take advantage of what the story line could offer, and because it’s quick and action-packed, we recommend that gamers at least rent the title from their local video store.
My associates Sacha and Ryan chose characters and fought. And fought. And fought. Round after round, beer after beer, the paddles went around. There was taunting, yelling and absolutely no commenting on the graphics or the overall gaming experience. I can’t remember even asking them to switch it over to 720p. What happened is anyone’s guess, though I vaguely remember an unfamiliar blonde showing up. That could have been good or bad. |